Mastery
Dynamic combat
Face groups of creatures, adapt your position, and combine attacks, defences, and skills.
The kingdom is falling
An isometric hack-and-slash set in a kingdom consumed by corruption.
Explore the lands of Brévelor, face creatures risen from the depths as the Knight or the Archer, and shape your hero through equipment, skill paths, and runes.
Forge your legend
Combat, progression, and exploration intertwine in depths where every encounter may reveal a new source of power.
Mastery
Face groups of creatures, adapt your position, and combine attacks, defences, and skills.
Power
Fight in close quarters as the Knight or strike from range as the Archer.
Specialisation
Develop your starting path, choose up to two secondary paths, and unlock their masteries.
Rewards
Find weapons, armour, and items that can reshape the way your hero fights.
Arcana
Combine runes and trigger effects that expand your tactical options.
Depths
Cross corrupted dungeons inhabited by dangerous creatures and reinforced elite packs.

The world of Brévelor
Brévelor once relied on the balance maintained by three Guardians. When a demonic influence claimed them, the city and its lands began to decay.
The Knight and the Archer must cross contaminated regions, fight the creatures returning from below, and reach the source of the evil.
Enter the world →Two playable heroes
Begin on the Sword Path as the Knight or the Bow Path as the Archer, then choose up to two compatible secondary paths.

Close combat
Sword, shield, five melee ranks, and a mastery that finishes severely weakened enemies.

Ranged combat
Bow, quiver, five ranged ranks, and a mastery that lets arrows pierce their first target.
Game loop
Every expedition feeds the next one until distant threats come within reach.
Heroes’ guide
Clear documentation, expanded as development progresses.
Chapter I
Damage resolution, melee and ranged attacks, action slots, resources, and defensive mechanics.
Read the chapter →Chapter II
Ranks, skill levels, secondary-path choices, and the masteries of Sword, Bow, Defence, Resistance, and Auras.
Read the chapter →Chapter III
Levels, attributes, experience, and the hero’s growth throughout the journey.
Read the chapter →The Beta section contains installation steps, testing guidance, and known issues. Tester discussions take place in the private Facebook group.