Development

Development changelog

A player-facing overview of the latest systems and content integrated into Ex Inferis.

Recent development

Five skill paths

Twenty-five skills now progress through five ranks, with two optional secondary paths and one mastery per completed path.

Recent development

A more structured Crypt

Enclosed rooms, interactive doors, revised decoration, and continuous click movement now shape exploration.

Recent development

Sharper combat presentation

Large responsive icons, improved skill displays, and clearer combat feedback support every screen size.

Recent development

Ranged combat refinements

Projectile paths, target selection, piercing shots, and ranged effects have received several corrections.

Recent development

Expanded soundtrack

The music library now contains twenty-eight tracks, including Bones in the Stone and Iron and Bone variations.

Recent development

Version information

The game can display its current version so beta reports can identify the tested build accurately.

Complete historical log

The detailed commit-by-commit archive is currently maintained in French. It remains available without exposing the private source repository.

Consulter le journal complet en français