
Melee
The Knight
His Sword Path begins with Basic Attack and grows into area strikes, control, armour breaking, and bleeding. Two secondary paths can complement this melee foundation.
The game
Choose the Knight or the Archer, explore isometric dungeons, and turn every victory into new power.
3D hack-and-slash
Ex Inferis places two heroes at the heart of infested regions: the Knight masters close combat, while the Archer fights from a distance with her bow and quiver.
The isometric camera keeps encounters readable, while equipment, skill paths, and runes gradually reshape the way you play. The Crypt now contains enclosed rooms connected by interactive doors.

Characters
Both heroes share the same progression rules, but begin with equipment and a skill path suited to their combat style.

Melee
His Sword Path begins with Basic Attack and grows into area strikes, control, armour breaking, and bleeding. Two secondary paths can complement this melee foundation.

Ranged
Her Bow Path develops five evolving shots: normal, repulsion, multishot, power, and area bleeding. Two compatible secondary paths complete the build.
The world
Brévelor relied on an ancient balance. The corruption of its three Guardians opened the way for creatures returning from the depths.

Systems
The documented systems evolve with development and tester feedback.
System 1
Shared values define each hero’s offensive and defensive strengths.
System 2
Five paths, twenty-five skills with five levels each, and one automatic mastery per completed path.
System 3
Swords, shields, bows, quivers, armour, qualities, and grades support progression.
System 4
Effects can be activated and combined into runewords.
System 5
Reinforced enemies are identified by their marks and auras.
System 6
Continuous click movement and interactive doors connect the Crypt’s enclosed rooms.
System 7
A library of twenty-eight tracks, including Bones in the Stone and two Iron and Bone variations.